Author Archives: Simon

I made a game! Buy on Steam

This is a talk I gave for the Toulouse Game Dev Master Class.

I talk about my methods of discovering cool game art tricks (which I then document on this blog) by asking around, doing research, using mod tools or injecting into the rendering process with Intel GPA, RenderDoc or NVIDIA NSight.

I didn’t embed the video directly to avoid any tracking from Google and complications with the DSGVO.

I hope that it helps you on your journey to learn from the best, and of course: WE DON’T STEAL! These methods/tools are there for learning only!

Slides

Toulouse Gamedev

Mentioned Articles from my Blog

Mentioned 3rd Party Resources

The VR game I’m working on at day

The cozy game I’ve worked on at night