This is a talk I gave for the Toulouse Game Dev Master Class.
I talk about my methods of discovering cool game art tricks (which I then document on this blog) by asking around, doing research, using mod tools or injecting into the rendering process with Intel GPA, RenderDoc or NVIDIA NSight.
I hope that it helps you on your journey to learn from the best, and of course: WE DON’T STEAL! These methods/tools are there for learning only!
Slides
Toulouse Gamedev
Mentioned Articles from my Blog
Mentioned 3rd Party Resources
The VR game I’m working on at day
The cozy game I’ve worked on at night