DO NOT WATCH if you suffer from Arachnophobia (that's why I painted a harmless Thumbnail)! Great video on how to make spiders crawl over surfaces via SDF and even evade each other.
Thomas' pixel art game makes use of height maps for super cool effects like: dynamic water heights, ambient occlusion, decals and sorting per pixel (instead of per sprite). This article shows many examples, textures and even code.
You may know these cool breakdowns from Tuatara, but they are all scattered around in social media. Luckily, they have a Notion page where everything is gathered!
This might be the best AA article ever compiled with a massive amount of live demos, videos, and infos in general. Wow! Also check out the other articles in the blog!