Cool shield and great impacts. Note, that the impact novas are NOT part of the shield shader, but a clever use of inverted depth fade (more infos in the last video on the artstation page).
It's rare that we see a portfolio of several artists published on a company website. So cool! Scroll down to see some cool VFX from Anna Leńczuk and Michal Sytyk!
Blender tools for vertex/object/bone animation textures, SDFs and more and the github page (linked in the artstation description) contains a full documentation.
SideFx published a new project which comes with several examples and tutorials for making awesome procedural game content. Link with more information in the Youtube description.